Facultad de Educación y Psicología

Permanent URI for this communityhttps://hdl.handle.net/10171/38987

En el curso 2013/2014 se constituyó la nueva Facultad de Educación y Psicología. Los materiales anteriores a esa fecha, puede localizarlos en: Facultad de Filosofía y Letras - Departamento de Educación.

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    Palliative care stay room – designing, testing and evaluating a gamified social intervention to enhance palliative care awareness.
    (Springer Nature, 2023-04-20) Rivas-Borrell, S. (Sonia); Benitez, E. (Edgar); Olza-Moreno, I. (Inés); Centeno, C. (Carlos); Sandgren, A. (Anna); Reigada, C. (Carla); Hermida-Romero, S. (Santiago); Carvajal, A. (Ana); Gómez-Baceiredo, B. (Beatriz); Ripoll, G. (Guillem)
    The message of palliative care can be promoted using creative thinking and gamification. It can be an innovative strategy to promote changes in behaviour, promote thinking, and work on skills such as empathy. The aim of this article is to design, test and evaluate a gamified social intervention to enhance palliative care awareness among younguniversity students from non-health background.
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    Combining interdisciplinarity and creative design - A powerful strategy to increase palliative care awareness within a university community
    (Elsevier, 2022) Naya-Villaverde, C. (Carlos); Gómez, B. (Beatriz); Acilu, A. (Aitor); Centeno, C. (Carlos); Sandgren, A. (Anna); Reigada, C. (Carla); Rivas, S. (Sonia); Hermida-Romero, S. (Santiago); Carvajal, A. (Ana); Tabera-Roldán, A. (Andrés)
    Society’s understanding of palliative care has room for improvement. Although the World Health Organisation highlighted palliative care as a human right, many people still lack access to this crucial form of treatment. The paucity of understanding and social discussion surrounding palliative care has, moreover, negatively impacted its development and implementation. This study therefore aims to construct a strategy that will empower a specific community to solve their own palliative care-related misunderstandings. Using Participatory Action Research and Design Thinking methodologies and adopting the strategy of Public Engagement in Responsible Research and Innovation, a design group worked for three months through five virtual focus groups. Moving through the phases of empathizing, defining, ideation, prototyping, and testing, the design group generated 33 ideas to address palliative care-related problems. Ideas related to self- learning, the use of technology, and the exchange of personal experiences are highlighted as innovative ways to promote palliative care. The design group adopted a variety of strategies, used disruptive tools, and created and tested rapid prototypes to discover novel solutions. This method of working, centred on interdisciplinarity and creativity, presents an efficient way to involve the members of a community in solving their own problems.