Palliative care stay room – designing, testing and evaluating a gamified social intervention to enhance palliative care awareness.
Keywords: 
Cuidados paliativos
Comunicación de cuidados paliativos
Mensaje de cuidados paliativos
Innovación docente
Palliative care
Gamificación docente
Stay room
Gamified social intervention
Students
University
Palliative care awareness
Issue Date: 
20-Apr-2023
Publisher: 
Springer Nature
Project: 
Atlantes
ISSN: 
1472-684X
Note: 
This article is licensed under a Creative Commons Attribution 4.0 International License
Citation: 
BMC
Abstract
The message of palliative care can be promoted using creative thinking and gamification. It can be an innovative strategy to promote changes in behaviour, promote thinking, and work on skills such as empathy. The aim of this article is to design, test and evaluate a gamified social intervention to enhance palliative care awareness among younguniversity students from non-health background.

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